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Bathyscape
3m
An excited Eric the Crab chases a bathyscaphe, which eventually runs out of power. When Ray the Stingray revives it using an electric shock, the bathyscaphe joins the group's fun.
S1:E10
Coconut
While singing, a coconut lands on Eric's head, making his voice sound silly. Despite attempts to revert it with other objects, only another coconut restores his normal voice.
S1:E11
Replay
While singing, Eric the Crab hears an echo of his voice. Finally, he discovers that Sid the Squid is the source and they decide to harmonise together.
S1:E12
Treasure
Joe and Eric discover a chest on the seabed with a pirate's skeleton guarding its treasure. They make music with the loot, scaring the skeleton, who eventually joins in the fun.
S1:E13
Genie
Eric releases a genie from a lamp but has no idea what to do with it. Joe steals the lamp and asks for three very silly wishes that backfire on him in a very strange way!
S1:E14
Chase
Joe is trying to daydream about dancing and flying among a flock of birds but Eric keeps interrupting him. Joe gets frustrated and escapes the island on a raft.
S1:E15
Doctor
After finding a doctor's bag, Eric prescribes "bed rest" for his friends. When his patients leave, Eric feels sad but finds that he can use a stethoscope to makes music!
S1:E16
Penguin
When an iceberg interrupts their dance party, Eric and his friends follow it to an island shore. There they befriend a penguin and enjoy playing together in the snow.
S1:E17
Moon
Joe builds a catapult. Curious Eric climbs into it and launches himself onto the surface of the moon. There he finds more crabs and they have a dance party.
S1:E18
Music Lesson
Sid is making so much of a racket that a bird grabs him and takes him to her nest to teach her chicks to sing and dance.
S1:E19